Let's come together to shape the future of Painter. Here you can submit new ideas and issues, and view the status of ideas you previously submitted or voted on.
Painter is essentially unusable at higher resolutions but especially at 4k. Implement hardware accleration throughout all of Painter. Rebelle and Photoshop are buttery smooth at 4k whereas doing anything like rotating, zooming and panning will hap...
Multiple monitors are a fact of life now, especially with Display tablets like Wacom's Cintiq Pro line. this means you are running into situations where the Pixels per inch of your drawing tablet display (mine is is in the 500 range) and your norm...
I was previously using a Nvidia GTX 1060 and recently updated to an AMD RX 6650 XT. Corel Painter 2023 is not recognizing the OpenCL on it and therefore will not use it to accelerate the brushes.
Creating brush looks so that it remembers what texture your brush has is a tedious extra step. All other painting programs allow you to save the texture as part of the variant, without this extra step.
Clean up the code. Start-up time is glacial after adding papers and brushes
Out of the box, Painter 2023 will start within 30 seconds on my PC. After adding 8 paper packs and 15 brush packs, I can go make coffee and take a bathroom break before the welcome screen appears. Seriously, it takes 4 minutes and 10 seconds. The ...
I should be able to do everything I want to interact with the program without clicks or tapping with my digital tablet. To this end, I should be able to assign a keyboard shortcut for every interaction, either a toggle, separate on-off keys, or up...
need cleaning tool for Painter 2019 - and all subsequent versions
On my windows 10 PC I cannot run Painter 2019. After install, when trying to launch I get this error "the procedure entry point_svml_idiv4_mask_e9 could not be located... etc." I had installation problems with former versions before and will not g...
The texture and texture settings should be saved with the brush variant instead of having to create a separate brush look. Photoshop, Paintstorm Studio, etc all save the texture with the brush instead of having this extra step.
I find it very helpful if you can turn the reference image into grayscale. This can free up the artist in color choices. This can also help with getting the correct values in the image.