Let's come together to shape the future of Painter. Here you can submit new ideas and issues, and view the status of ideas you previously submitted or voted on.
Creating brush looks so that it remembers what texture your brush has is a tedious extra step. All other painting programs allow you to save the texture as part of the variant, without this extra step.
Clean up the code. Start-up time is glacial after adding papers and brushes
Out of the box, Painter 2023 will start within 30 seconds on my PC. After adding 8 paper packs and 15 brush packs, I can go make coffee and take a bathroom break before the welcome screen appears. Seriously, it takes 4 minutes and 10 seconds. The ...
I should be able to do everything I want to interact with the program without clicks or tapping with my digital tablet. To this end, I should be able to assign a keyboard shortcut for every interaction, either a toggle, separate on-off keys, or up...
need cleaning tool for Painter 2019 - and all subsequent versions
On my windows 10 PC I cannot run Painter 2019. After install, when trying to launch I get this error "the procedure entry point_svml_idiv4_mask_e9 could not be located... etc." I had installation problems with former versions before and will not g...
The texture and texture settings should be saved with the brush variant instead of having to create a separate brush look. Photoshop, Paintstorm Studio, etc all save the texture with the brush instead of having this extra step.
I find it very helpful if you can turn the reference image into grayscale. This can free up the artist in color choices. This can also help with getting the correct values in the image.
When sketching ideas/concepts, it would be It would be helpful to have improved handling of typography in Painter. Here are some examples: Independently adjust spacing between individual characters. Use different sizes in one block of text, for in...
Improved results when collapsing layers that have merge modes
When I collapse one or more layers with certain merge modes (such as softlight), I sometimes end up with a different result. I'd like to see it fixed so that what I see before collapsing layers is exactly what I get after collapsing layer.